Head to head
SpiritVale vs Splash Fighters
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~30.4k | Down 1.1% |
| August 2026 | ~30.7k | Up 24% |
| July 2026 | ~24.7k | — |
Splash Fighters
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1 | |
| August 2026 | ~1 | — |
| July 2026 | — | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- SpiritVale
- 9.7kDown 30%
- Splash Fighters
- —
SpiritVale currently has 9,706 peak concurrent Steam players; no comparable data is tracked for Splash Fighters.
Discord members
- SpiritVale
- 67.7kUp 6.5%
- Splash Fighters
- —
SpiritVale currently has 67,658 Discord members; no comparable data is tracked for Splash Fighters.
Reddit members
- SpiritVale
- 3.4kUp 9.9%
- Splash Fighters
- —
SpiritVale currently has 3,444 subreddit members; no comparable data is tracked for Splash Fighters.
Twitch viewers
- SpiritVale
- 79Down 67%
- Splash Fighters
- 2Down 67%
SpiritVale currently has about 40× as many live Twitch viewers as Splash Fighters — 79 vs 2.
YouTube subscribers
- SpiritVale
- 5kUp 4.9%
- Splash Fighters
- —
SpiritVale currently has 4,950 YouTube subscribers; no comparable data is tracked for Splash Fighters.
How these estimates are made
SpiritVale
SpiritVale is estimated to have 25k – 89k players a day. Around 110k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Splash Fighters
Splash Fighters is estimated to have 10 – 5k players a day. Around 10k – 930k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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