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Head to head

Spellfarers vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2026 · 3 months ago
March 2023 · 3 years ago

Daily players

3 – 9
2k – 5k

Estimated players

238Down 1.9%
68.8k

Available on

  • Windows
  • macOS
  • PlayStation
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

SpellfarersViking Rise

Spellfarers

Average monthly estimated players
MonthEstimated playersChange
August 2026~243Up 2.1%
July 2026~238

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
August 2026~68.9kUp 15%
July 2026~59.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Spellfarers
1Down 75%
Viking Rise
740Down 1.6%

Viking Rise currently has about 740× as many peak concurrent Steam players as Spellfarers — 740 vs 1.

Discord members

Spellfarers
373Up 2.8%
Viking Rise
263.3k

Viking Rise currently has about 706× as many Discord members as Spellfarers — 263,264 vs 373.

Twitch viewers

Spellfarers
0Down 100%
Viking Rise
0Down 100%

Spellfarers currently has 0 live Twitch viewers, while Viking Rise has 0.

YouTube subscribers

Spellfarers
1.3k
Viking Rise
111kUp 0.9%

Viking Rise currently has about 88× as many YouTube subscribers as Spellfarers — 111,000 vs 1,260.

How these estimates are made

Spellfarers

Spellfarers is estimated to have 3 – 9 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Viking Rise

Viking Rise is estimated to have 2k – 5k players a day. Around 27k – 70k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.