Head to head
Spatial vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Android
- iOS
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Spatial
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~4.9k | Down 0.5% |
| July 2026 | ~5k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.1k | Up 0.4% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Spatial
- 17.2kDown 0.4%
- The Elder Scrolls Online
- 62kUp 0.8%
The Elder Scrolls Online currently has about 3.6× as many Discord members as Spatial — 61,999 vs 17,226.
YouTube subscribers
- Spatial
- 11.8k
- The Elder Scrolls Online
- —
Spatial currently has 11,800 YouTube subscribers; no comparable data is tracked for The Elder Scrolls Online.
Steam concurrent players
- Spatial
- —
- The Elder Scrolls Online
- 12.1kUp 13%
The Elder Scrolls Online currently has 12,060 peak concurrent Steam players; no comparable data is tracked for Spatial.
Reddit members
- Spatial
- —
- The Elder Scrolls Online
- 505kUp 0.4%
The Elder Scrolls Online currently has 505,032 subreddit members; no comparable data is tracked for Spatial.
Twitch viewers
- Spatial
- —
- The Elder Scrolls Online
- 1kDown 48%
The Elder Scrolls Online currently has 1,021 live Twitch viewers; no comparable data is tracked for Spatial.
How these estimates are made
Spatial
Spatial is estimated to have 12 – 6k players a day. Around 7k – 650k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 28k – 99k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



