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Head to head

SoulWorker vs Zula

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2016 · 10 years ago
December 2016 · 10 years ago

Daily players

400 – 1k
280 – 990

Estimated players

2.8kUp 3.4%
77.6k

Available on

  • Windows
  • Windows

Developers

Player activity

Smoothed estimated players over time.

SoulWorkerZula

SoulWorker

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.8kUp 1.8%
August 2026~2.8kUp 0.6%
July 2026~2.8k

Zula

Average monthly estimated players
MonthEstimated playersChange
September 2026~77.6k
August 2026~77.6k
July 2026~77.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

SoulWorker
130Down 19%
Zula
116

SoulWorker and Zula are nearly even on peak concurrent Steam players — 130 vs 116.

Discord members

SoulWorker
2.8kUp 1.9%
Zula
1.3kUp 0.9%

SoulWorker currently has about 2.1× as many Discord members as Zula — 2,796 vs 1,341.

Reddit members

SoulWorker
6.9kUp 0.1%
Zula

SoulWorker currently has 6,876 subreddit members; no comparable data is tracked for Zula.

Twitch viewers

SoulWorker
0Down 100%
Zula
2Up 100%

SoulWorker currently has 0 live Twitch viewers, while Zula has 2.

YouTube subscribers

SoulWorker
Zula
765k

Zula currently has 765,000 YouTube subscribers; no comparable data is tracked for SoulWorker.

How these estimates are made

SoulWorker

SoulWorker is estimated to have 400 – 1k players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Zula

Zula is estimated to have 280 – 990 players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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