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Head to head

SoulWorker vs The Isle

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2016 · 10 years ago
December 2015 · 11 years ago

Daily players

400 – 1k
61k – 220k

Estimated players

2.8kUp 3.4%
42.7kUp 1.4%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

SoulWorkerThe Isle

SoulWorker

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.8kUp 1.8%
August 2026~2.8kUp 0.6%
July 2026~2.8k

The Isle

Average monthly estimated players
MonthEstimated playersChange
September 2026~42kUp 3.1%
August 2026~40.7kUp 6.9%
July 2026~38.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

SoulWorker
130Down 19%
The Isle
18.2kUp 3.5%

The Isle currently has about 140× as many peak concurrent Steam players as SoulWorker — 18,190 vs 130.

Discord members

SoulWorker
2.8kUp 1.9%
The Isle

SoulWorker currently has 2,796 Discord members; no comparable data is tracked for The Isle.

Reddit members

SoulWorker
6.9kUp 0.1%
The Isle
83.8kUp 1.9%

The Isle currently has about 12× as many subreddit members as SoulWorker — 83,833 vs 6,876.

Twitch viewers

SoulWorker
0Down 100%
The Isle
1.4kDown 38%

SoulWorker currently has 0 live Twitch viewers, while The Isle has 1,407.

YouTube subscribers

SoulWorker
The Isle
95.6kUp 0.3%

The Isle currently has 95,600 YouTube subscribers; no comparable data is tracked for SoulWorker.

How these estimates are made

SoulWorker

SoulWorker is estimated to have 400 – 1k players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Isle

The Isle is estimated to have 61k – 220k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.