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Head to head

Shard Legends: Clan Wars vs Taming.io

VerdictShard Legends: Clan Wars has about 16% more daily players than Taming.io (~510 vs ~440, as of Nov 9, 2026). Their estimated ranges overlap, so the gap is uncertain.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

March 2026 · 8 months ago
October 2020 · 6 years ago

Est. daily players

~510120 – 1.5kLow confidence · Last measured Nov 9, 2026
~440100 – 1.3kLow confidence · Last measured Nov 9, 2026

Available on

  • Browser
  • Browser

Perspectives

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Developers

Publishers

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Player activity

Estimated daily players (central estimate) for both games.

Shard Legends: Clan WarsTaming.io

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

YouTube subscribers

Shard Legends: Clan Wars
8.9k
Taming.io
6.9k

Shard Legends: Clan Wars currently has about 1.3× as many YouTube subscribers as Taming.io — 8,940 vs 6,940.

Discord members

Shard Legends: Clan Wars
—
Taming.io
73.3k

Taming.io currently has 73,326 Discord members; no comparable data is tracked for Shard Legends: Clan Wars.

Reddit members

Shard Legends: Clan Wars
—
Taming.io
4.2k

Taming.io currently has 4,234 subreddit members; no comparable data is tracked for Shard Legends: Clan Wars.

Twitch viewers

Shard Legends: Clan Wars
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Taming.io
1

Taming.io currently has 1 live Twitch viewers; no comparable data is tracked for Shard Legends: Clan Wars.

How these estimates are made

Shard Legends: Clan Wars

We estimate that about 510 people play Shard Legends: Clan Wars on a typical day (most likely between 120 and 1,500), based on data from Nov 9, 2026. Around 100,000 accounts (between 35,000 and 230,000) have played it at some point. Shard Legends: Clan Wars publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

Taming.io

We estimate that about 440 people play Taming.io on a typical day (most likely between 100 and 1,300), based on data from Nov 9, 2026. Around 110,000 accounts (between 38,000 and 260,000) have played it at some point. Taming.io publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games

Related games

From the same developers or publishers.