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Head to head

Shadowbane vs Trove

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2005 · 22 years ago
July 2015 · 11 years ago

Daily players

No population data
2k – 6k

Estimated players

45
33.5kUp 3.8%

Available on

  • Windows
  • macOS
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

ShadowbaneTrove

Shadowbane

Average monthly estimated players
MonthEstimated playersChange
October 2026~45
September 2026~45
August 2026~45
July 2026~45—

Trove

Average monthly estimated players
MonthEstimated playersChange
October 2026~32.9kUp 1.4%
September 2026~32.4kUp 0.4%
August 2026~32.3kUp 1.5%
July 2026~31.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Shadowbane
0
Trove
18Up 100%

Shadowbane currently has 0 live Twitch viewers, while Trove has 18.

Steam concurrent players

Shadowbane
—
Trove
508Down 19%

Trove currently has 508 peak concurrent Steam players; no comparable data is tracked for Shadowbane.

Discord members

Shadowbane
—
Trove
40.2kDown 0.6%

Trove currently has 40,183 Discord members; no comparable data is tracked for Shadowbane.

Reddit members

Shadowbane
—
Trove
49.4kUp 0.2%

Trove currently has 49,368 subreddit members; no comparable data is tracked for Shadowbane.

YouTube subscribers

Shadowbane
—
Trove
66.7kUp 5.0%

Trove currently has 66,700 YouTube subscribers; no comparable data is tracked for Shadowbane.

How these estimates are made

Shadowbane

Shadowbane is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Trove

Trove is estimated to have 2k – 6k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.