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Head to head

Seven Knights 2 vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2020 · 6 years ago
October 2018 · 8 years ago

Daily players

57 – 27k
15 – 53

Estimated players

6.1k
25.7kDown 0.6%

Available on

  • Android
  • iOS
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Seven Knights 2Warface: Clutch

Seven Knights 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.1kDown 0.1%
August 2026~6.1kDown 0.1%
July 2026~6.1k

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
September 2026~26.1kDown 0.1%
August 2026~26.1kUp 11%
July 2026~23.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Seven Knights 2
0
Warface: Clutch
0Down 100%

Seven Knights 2 currently has 0 live Twitch viewers, while Warface: Clutch has 0.

YouTube subscribers

Seven Knights 2
60.6kDown 0.2%
Warface: Clutch
99.7k

Warface: Clutch currently has about 1.6× as many YouTube subscribers as Seven Knights 2 — 99,700 vs 60,600.

Steam concurrent players

Seven Knights 2
Warface: Clutch
4Down 50%

Warface: Clutch currently has 4 peak concurrent Steam players; no comparable data is tracked for Seven Knights 2.

Discord members

Seven Knights 2
Warface: Clutch
33.9kDown 1.7%

Warface: Clutch currently has 33,893 Discord members; no comparable data is tracked for Seven Knights 2.

How these estimates are made

Seven Knights 2

Seven Knights 2 is estimated to have 57 – 27k players a day. Around 24k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface: Clutch

Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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