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Head to head

SecurityCraft vs Trove

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2013 · 13 years ago
July 2015 · 11 years ago

Daily players

10 – 5k
2k – 7k

Estimated players

2.5kDown 2.5%
33.2kUp 0.3%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

SecurityCraftTrove

SecurityCraft

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.4kUp 1.7%
August 2026~2.4kDown 0.2%
July 2026~2.4k

Trove

Average monthly estimated players
MonthEstimated playersChange
September 2026~32.7kUp 1.3%
August 2026~32.3kUp 1.5%
July 2026~31.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

SecurityCraft
9.9kDown 0.1%
Trove
40.5kUp 0.5%

Trove currently has about 4.1× as many Discord members as SecurityCraft — 40,498 vs 9,878.

Steam concurrent players

SecurityCraft
Trove
783Down 20%

Trove currently has 783 peak concurrent Steam players; no comparable data is tracked for SecurityCraft.

Reddit members

SecurityCraft
Trove
49.2kUp 0.2%

Trove currently has 49,243 subreddit members; no comparable data is tracked for SecurityCraft.

Twitch viewers

SecurityCraft
Trove
8Down 38%

Trove currently has 8 live Twitch viewers; no comparable data is tracked for SecurityCraft.

YouTube subscribers

SecurityCraft
Trove
62.6kUp 4.7%

Trove currently has 62,600 YouTube subscribers; no comparable data is tracked for SecurityCraft.

How these estimates are made

SecurityCraft

SecurityCraft is estimated to have 10 – 5k players a day. Around 6k – 550k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Trove

Trove is estimated to have 2k – 7k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games

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From the same developers or publishers.