Head to head
Secret Of World vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Secret Of World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~506 | Up 0.8% |
| August 2026 | ~502 | Down 1.0% |
| July 2026 | ~507 | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89.4k | Down 1.1% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Secret Of World
- 2.2kDown 2.4%
- The Elder Scrolls Online
- 62.2kUp 0.8%
The Elder Scrolls Online currently has about 29× as many Discord members as Secret Of World — 62,208 vs 2,165.
Steam concurrent players
- Secret Of World
- —
- The Elder Scrolls Online
- 7.9kDown 32%
The Elder Scrolls Online currently has 7,902 peak concurrent Steam players; no comparable data is tracked for Secret Of World.
Reddit members
- Secret Of World
- —
- The Elder Scrolls Online
- 505.9kUp 0.5%
The Elder Scrolls Online currently has 505,936 subreddit members; no comparable data is tracked for Secret Of World.
Twitch viewers
- Secret Of World
- —
- The Elder Scrolls Online
- 801Down 67%
The Elder Scrolls Online currently has 801 live Twitch viewers; no comparable data is tracked for Secret Of World.
How these estimates are made
Secret Of World
Secret Of World is estimated to have 3 – 1k players a day. Around 2k – 190k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 26k – 92k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



