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Head to head

Second Life vs Worlds.com

VerdictSecond Life has ~3.1× Worlds.com's daily players (~1.8k vs ~590, as of Nov 14, 2026). Their estimated ranges overlap, so the gap is uncertain.

Side by side

Values shared by both games are highlighted.

Status

Released
Released

Released

June 2003 · 23 years ago
October 1996 · 30 years ago

Est. daily players

~1.8k420 – 5.4kLow confidence · Last measured Nov 14, 2026
~590140 – 1.8kLow confidence · Last measured Nov 14, 2026

Available on

  • Linux
  • macOS
  • Windows
  • Windows

Player activity

Estimated daily players (central estimate) for both games.

Second LifeWorlds.com

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Reddit members

Second Life
25.9kUp 0.2% past week
Worlds.com
5.1kUp 0.1% past week

Second Life currently has about 5.1× as many subreddit members as Worlds.com — 25,948 vs 5,084.

YouTube subscribers

Second Life
59.3k
Worlds.com
—

Second Life currently has 59,300 YouTube subscribers; no comparable data is tracked for Worlds.com.

How these estimates are made

Second Life

We estimate that about 1,800 people play Second Life on a typical day (most likely between 420 and 5,400), based on data from Nov 14, 2026. Around 330,000 accounts (between 110,000 and 760,000) have played it at some point. Second Life publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

Worlds.com

We estimate that about 590 people play Worlds.com on a typical day (most likely between 140 and 1,800), based on data from Nov 14, 2026. Around 160,000 accounts (between 54,000 and 370,000) have played it at some point. Worlds.com publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games