

Second Life
June 2003 (22 years ago)
Travel with friends to thousands of beautiful and exciting places — all created by the Second Life community.Filled with Friends, millions of people have already joined Second Life. Chat for free using voice or text with folks from around the world who share your passions and interests.
Estimated Daily Players
We estimate that Second Life has currently around 30k players daily.
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Month | Social Score | Change |
---|---|---|
August 2025 | ~15 | 25.0% |
July 2025 | ~12 | 9.1% |
November 2024 | ~11 | 83.3% |
September 2024 | ~6 | 25.0% |
May 2024 | ~8 |
Second Life is a long-running sandbox virtual world released in 2003 by Linden Research. Its mainstream popularity peaked in the late 2000s, but it retains a loyal user base thanks to its unique user-created content and social interaction. It is still supported and receives regular updates, but its daily player base is much smaller than during its peak years. Current estimates place its daily active users in the tens of thousands.