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Head to head

Sea of Conquest vs Stick Fight: The Game

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2023 · 3 years ago
September 2017 · 9 years ago

Daily players

33 – 16k
950 – 3k

Estimated players

295
50.7kUp 1.6%

Available on

  • Android
  • iOS
  • Windows
  • macOS
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Sea of ConquestStick Fight: The Game

Sea of Conquest

Average monthly estimated players
MonthEstimated playersChange
August 2026~295
July 2026~295

Stick Fight: The Game

Average monthly estimated players
MonthEstimated playersChange
August 2026~50kUp 0.9%
July 2026~49.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Sea of Conquest
0
Stick Fight: The Game
4Down 67%

Sea of Conquest currently has 0 live Twitch viewers, while Stick Fight: The Game has 4.

Steam concurrent players

Sea of Conquest
Stick Fight: The Game
338Up 9.4%

Stick Fight: The Game currently has 338 peak concurrent Steam players; no comparable data is tracked for Sea of Conquest.

Reddit members

Sea of Conquest
Stick Fight: The Game
5.9k

Stick Fight: The Game currently has 5,907 subreddit members; no comparable data is tracked for Sea of Conquest.

YouTube subscribers

Sea of Conquest
Stick Fight: The Game
374kUp 1.9%

Stick Fight: The Game currently has 374,000 YouTube subscribers; no comparable data is tracked for Sea of Conquest.

How these estimates are made

Sea of Conquest

Sea of Conquest is estimated to have 33 – 16k players a day. Around 9k – 860k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stick Fight: The Game

Stick Fight: The Game is estimated to have 950 – 3k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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