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Head to head

Blade & Soul vs Scum

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2012 · 14 years ago
June 2025 · 1 year ago

Daily players

39 – 18k
27k – 95k

Estimated players

11.5k
43.9kUp 1.5%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Blade & SoulScum

Blade & Soul

Average monthly estimated players
MonthEstimated playersChange
October 2026~11.5k
September 2026~11.5k
August 2026~11.5k
July 2026~11.5k—

Scum

Average monthly estimated players
MonthEstimated playersChange
October 2026~43.4kUp 1.7%
September 2026~42.7kDown 0.8%
August 2026~43kUp 1.4%
July 2026~42.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Blade & Soul
49.2k
Scum
53.1kUp 0.2%

Blade & Soul and Scum are nearly even on subreddit members — 49,169 vs 53,062.

Twitch viewers

Blade & Soul
5Down 84%
Scum
250Down 63%

Scum currently has about 50× as many live Twitch viewers as Blade & Soul — 250 vs 5.

YouTube subscribers

Blade & Soul
65.5k
Scum
—

Blade & Soul currently has 65,500 YouTube subscribers; no comparable data is tracked for Scum.

Steam concurrent players

Blade & Soul
—
Scum
10.2kDown 9.7%

Scum currently has 10,157 peak concurrent Steam players; no comparable data is tracked for Blade & Soul.

Discord members

Blade & Soul
—
Scum
67.9kDown 0.2%

Scum currently has 67,870 Discord members; no comparable data is tracked for Blade & Soul.

How these estimates are made

Blade & Soul

Blade & Soul is estimated to have 39 – 18k players a day. Around 25k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Scum

Scum is estimated to have 27k – 95k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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