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Head to head

Saint Seiya: Awakening vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2019 · 7 years ago
March 2023 · 3 years ago

Daily players

40 – 19k
2k – 7k

Estimated players

394Up 7.6%
68.9k

Available on

  • Android
  • iOS
  • Windows
  • Android
  • iOS

Perspectives

Publishers

Player activity

Smoothed estimated players over time.

Saint Seiya: AwakeningViking Rise

Saint Seiya: Awakening

Average monthly estimated players
MonthEstimated playersChange
August 2026~377Up 16%
July 2026~326

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
August 2026~68.9kUp 15%
July 2026~59.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Saint Seiya: Awakening
31Up 24%
Viking Rise
3Up 200%

Saint Seiya: Awakening currently has about 10× as many live Twitch viewers as Viking Rise — 31 vs 3.

YouTube subscribers

Saint Seiya: Awakening
2.3k
Viking Rise
111k

Viking Rise currently has about 47× as many YouTube subscribers as Saint Seiya: Awakening — 111,000 vs 2,340.

Steam concurrent players

Saint Seiya: Awakening
Viking Rise
653Down 13%

Viking Rise currently has 653 peak concurrent Steam players; no comparable data is tracked for Saint Seiya: Awakening.

Discord members

Saint Seiya: Awakening
Viking Rise
263.3k

Viking Rise currently has 263,269 Discord members; no comparable data is tracked for Saint Seiya: Awakening.

How these estimates are made

Saint Seiya: Awakening

Saint Seiya: Awakening is estimated to have 40 – 19k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Viking Rise

Viking Rise is estimated to have 2k – 7k players a day. Around 27k – 70k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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