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RuneScape VS Second Life

Compare RuneScape and Second Life side by side. See how they compare in terms of player count, popularity, active users, and community size.


RuneScape
Second Life

Game status

Status

Active

The RuneScape game status is active.

Status

Active

The Second Life game status is active.

Estimated daily players

Estimated Daily Players

~100 thousand

We estimate that RuneScape has currently around 100k players daily.

RuneScape is a long-running, classic MMORPG developed by Jagex. Despite its age (launched in 2001), it maintains a strong population due to continuous updates, nostalgia, and expansions like Old School RuneScape. Estimate is based on its enduring popularity, multiple versions, and regular mentions in MMO community charts.

Estimated Daily Players

~30 thousand

We estimate that Second Life has currently around 30k players daily.

Second Life is a classic sandbox MMO launched in 2003. While its peak popularity has long passed, it retains a dedicated core audience, especially among content creators and virtual community participants. Its age and niche status mean lower numbers than mainstream MMOs, but it still maintains tens of thousands of daily users due to its unique virtual world and social economy.

Game age

Age

25 years ago

RuneScape was released on January 2001 and is now 25 years old.

Age

22 years ago

Second Life was released on June 2003 and is now 22 years old.

Platforms

RuneScape runs on 6 platforms.

Second Life runs on 3 platforms.

Player perspectives

Developers

Publishers

Categories

RuneScape
Second Life