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Head to head

Rise of Agon vs Runescape

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2017 · 9 years ago
January 2001 · 26 years ago

Daily players

7 – 3k
7k – 23k

Estimated players

1.9kDown 3.6%
105.8kDown 2.1%

Available on

  • Windows
  • Browser
  • Windows
  • Android
  • macOS
  • Linux
  • iOS

Player activity

Smoothed estimated players over time.

Rise of AgonRunescape

Rise of Agon

Average monthly estimated players
MonthEstimated playersChange
September 2026~2kDown 1.0%
August 2026~2kDown 2.0%
July 2026~2k

Runescape

Average monthly estimated players
MonthEstimated playersChange
September 2026~107.3kDown 0.7%
August 2026~108.1kUp 1.2%
July 2026~106.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Rise of Agon
6.6kUp 1.3%
Runescape
128.1kUp 0.4%

Runescape currently has about 19× as many Discord members as Rise of Agon — 128,130 vs 6,617.

Twitch viewers

Rise of Agon
0Down 100%
Runescape
568Down 64%

Rise of Agon currently has 0 live Twitch viewers, while Runescape has 568.

YouTube subscribers

Rise of Agon
844Up 4.3%
Runescape
265k

Runescape currently has about 314× as many YouTube subscribers as Rise of Agon — 265,000 vs 844.

Steam concurrent players

Rise of Agon
Runescape
2kDown 50%

Runescape currently has 2,005 peak concurrent Steam players; no comparable data is tracked for Rise of Agon.

Reddit members

Rise of Agon
Runescape
404.6kUp 0.5%

Runescape currently has 404,601 subreddit members; no comparable data is tracked for Rise of Agon.

How these estimates are made

Rise of Agon

Rise of Agon is estimated to have 7 – 3k players a day. Around 4k – 390k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Runescape

Runescape is estimated to have 7k – 23k players a day. Around 470k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.