Runes of Magic VS TCG World Metaverse

Compare Runes of Magic and TCG World Metaverse side by side. See how they compare in terms of player count, popularity, active users, and community size.


Game status

Active

The Runes of Magic game status is active.

Active

The TCG World Metaverse game status is active.

Estimated daily players

Estimated Daily Players

~1.5 thousand

We estimate that Runes of Magic has currently around 1.5k players daily.

Runes of Magic is an MMORPG released in 2009 by Runewaker Entertainment and published by Gameforge. Despite being over a decade old, it still has a niche following due to its free-to-play model and distinctive dual-class system. However, its player base has significantly declined over the years, with relatively low daily activity compared to leading MMORPGs. It primarily retains a few dedicated veterans and some returning players.

Estimated Daily Players

~200

We estimate that TCG World Metaverse has currently around 200 players daily.

TCG World Metaverse is a blockchain-based open world metaverse game launched in 2022. Despite its 'metaverse' and 'open world' branding, it appears to have limited mainstream traction and buzz, as typical of many blockchain/metaverse projects outside of major platforms. The game's social presence suggests a small but engaged community, likely below 1,000 daily players.

Game age

16 years ago

Runes of Magic was released on March 2009 and is now 16 years old.

3 years ago

TCG World Metaverse was released on May 2022 and is now 3 years old.

Platforms

Runes of Magic runs on 1 platform.

TCG World Metaverse runs on 2 platforms.

Player perspectives

Developers

Publishers

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