Runes of Magic VS Second Life

Compare Runes of Magic and Second Life side by side. See how they compare in terms of player count, popularity, active users, and community size.


Game status

Active

The Runes of Magic game status is active.

Active

The Second Life game status is active.

Estimated daily players

Estimated Daily Players

~1.5 thousand

We estimate that Runes of Magic has currently around 1.5k players daily.

Runes of Magic is an MMORPG released in 2009 by Runewaker Entertainment and published by Gameforge. Despite being over a decade old, it still has a niche following due to its free-to-play model and distinctive dual-class system. However, its player base has significantly declined over the years, with relatively low daily activity compared to leading MMORPGs. It primarily retains a few dedicated veterans and some returning players.

Estimated Daily Players

~30 thousand

We estimate that Second Life has currently around 30k players daily.

Second Life is a classic sandbox MMO launched in 2003. While its peak popularity has long passed, it retains a dedicated core audience, especially among content creators and virtual community participants. Its age and niche status mean lower numbers than mainstream MMOs, but it still maintains tens of thousands of daily users due to its unique virtual world and social economy.

Game age

16 years ago

Runes of Magic was released on March 2009 and is now 16 years old.

22 years ago

Second Life was released on June 2003 and is now 22 years old.

Platforms

Runes of Magic runs on 1 platform.

Second Life runs on 3 platforms.

Player perspectives

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