Head to head
Pokémon Go vs Runes of Magic
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Pokémon Go
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~815.8k | |
| August 2026 | ~816.4k | Up 16% |
| July 2026 | ~704.8k | — |
Runes of Magic
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.7k | Up 3.9% |
| August 2026 | ~1.7k | Up 2.0% |
| July 2026 | ~1.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Pokémon Go
- 290.2kUp 1.2%
- Runes of Magic
- 3.8kDown 0.2%
Pokémon Go currently has about 76× as many Discord members as Runes of Magic — 290,208 vs 3,837.
Reddit members
- Pokémon Go
- 5.7mUp 0.3%
- Runes of Magic
- 638Up 1.6%
Pokémon Go currently has about 8932× as many subreddit members as Runes of Magic — 5,698,369 vs 638.
Twitch viewers
- Pokémon Go
- 3.5kUp 399%
- Runes of Magic
- 1
Pokémon Go currently has about 3521× as many live Twitch viewers as Runes of Magic — 3,521 vs 1.
YouTube subscribers
- Pokémon Go
- 1.3mUp 0.8%
- Runes of Magic
- 4.8k
Pokémon Go currently has about 274× as many YouTube subscribers as Runes of Magic — 1,330,000 vs 4,850.
Steam concurrent players
- Pokémon Go
- —
- Runes of Magic
- 167Up 27%
Runes of Magic currently has 167 peak concurrent Steam players; no comparable data is tracked for Pokémon Go.
How these estimates are made
Pokémon Go
Pokémon Go is estimated to have 480 – 220k players a day. Around 98k – 10m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Runes of Magic
Runes of Magic is estimated to have 360 – 1k players a day. Around 41k – 100k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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