Head to head
Evaverse vs Runes of Magic
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Evaverse
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~213 | Up 1.9% |
| September 2026 | ~209 | Up 23% |
| August 2026 | ~170 | Up 56% |
| July 2026 | ~109 | — |
Runes of Magic
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.8k | Up 3.2% |
| September 2026 | ~1.7k | Up 2.7% |
| August 2026 | ~1.7k | Up 2.0% |
| July 2026 | ~1.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Evaverse
- 0
- Runes of Magic
- 191Up 59%
Evaverse currently has 0 peak concurrent Steam players, while Runes of Magic has 191.
Discord members
- Evaverse
- 432Down 1.1%
- Runes of Magic
- 3.9kUp 0.2%
Runes of Magic currently has about 8.9× as many Discord members as Evaverse — 3,852 vs 432.
Reddit members
- Evaverse
- 416
- Runes of Magic
- 647Up 2.1%
Runes of Magic currently has about 1.6× as many subreddit members as Evaverse — 647 vs 416.
YouTube subscribers
- Evaverse
- 162
- Runes of Magic
- 4.8k
Runes of Magic currently has about 30× as many YouTube subscribers as Evaverse — 4,850 vs 162.
Twitch viewers
- Evaverse
- —
- Runes of Magic
- 1
Runes of Magic currently has 1 live Twitch viewers; no comparable data is tracked for Evaverse.
How these estimates are made
Evaverse
Evaverse is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Runes of Magic
Runes of Magic is estimated to have 480 – 2k players a day. Around 41k – 100k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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