Head to head
Eden Eternal vs Runes of Magic
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Eden Eternal
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~231 | Down 0.4% |
| September 2026 | ~232 | Up 0.4% |
| August 2026 | ~231 | Up 4.5% |
| July 2026 | ~221 | — |
Runes of Magic
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.8k | Up 7.5% |
| September 2026 | ~1.7k | Up 2.7% |
| August 2026 | ~1.7k | Up 2.0% |
| July 2026 | ~1.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Eden Eternal
- 577Up 0.7%
- Runes of Magic
- 645Up 1.9%
Eden Eternal and Runes of Magic are nearly even on subreddit members — 577 vs 645.
Twitch viewers
- Eden Eternal
- 0Down 100%
- Runes of Magic
- 1Down 67%
Eden Eternal currently has 0 live Twitch viewers, while Runes of Magic has 1.
YouTube subscribers
- Eden Eternal
- 1.7k
- Runes of Magic
- 4.8k
Runes of Magic currently has about 2.8× as many YouTube subscribers as Eden Eternal — 4,850 vs 1,730.
Steam concurrent players
- Eden Eternal
- —
- Runes of Magic
- 124Down 7.5%
Runes of Magic currently has 124 peak concurrent Steam players; no comparable data is tracked for Eden Eternal.
Discord members
- Eden Eternal
- —
- Runes of Magic
- 3.9kUp 0.2%
Runes of Magic currently has 3,853 Discord members; no comparable data is tracked for Eden Eternal.
How these estimates are made
Eden Eternal
Eden Eternal is estimated to have 5 – 2k players a day. Around 4k – 400k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Runes of Magic
Runes of Magic is estimated to have 430 – 2k players a day. Around 41k – 100k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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