Head to head
Runes of Legend vs Runescape
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- Android
- macOS
- Linux
- iOS
Player activity
Smoothed estimated players over time.
Runes of Legend
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~4.3k | Up 0.3% |
| July 2026 | ~4.3k | — |
Runescape
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~107.9k | Up 1.1% |
| July 2026 | ~106.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Runes of Legend
- 19.4kUp 0.8%
- Runescape
- 127.6kUp 2.2%
Runescape currently has about 6.6× as many Discord members as Runes of Legend — 127,622 vs 19,409.
Steam concurrent players
- Runes of Legend
- —
- Runescape
- 3.8kUp 39%
Runescape currently has 3,780 peak concurrent Steam players; no comparable data is tracked for Runes of Legend.
Reddit members
- Runes of Legend
- —
- Runescape
- 402.4kUp 0.7%
Runescape currently has 402,436 subreddit members; no comparable data is tracked for Runes of Legend.
Twitch viewers
- Runes of Legend
- —
- Runescape
- 1.8kUp 97%
Runescape currently has 1,844 live Twitch viewers; no comparable data is tracked for Runes of Legend.
YouTube subscribers
- Runes of Legend
- —
- Runescape
- 265kUp 0.4%
Runescape currently has 265,000 YouTube subscribers; no comparable data is tracked for Runes of Legend.
How these estimates are made
Runes of Legend
Runes of Legend is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Runescape
Runescape is estimated to have 10k – 35k players a day. Around 470k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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