Head to head
ArcheAge vs Rose Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
ArcheAge
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~5.7k | |
| October 2026 | ~5.7k | Down 0.8% |
| September 2026 | ~5.7k | Up 1.2% |
| August 2026 | ~5.6k | Up 2.7% |
| July 2026 | ~5.5k | — |
Rose Online
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~4k | Up 0.3% |
| October 2026 | ~4k | Up 2.4% |
| September 2026 | ~3.9k | Up 2.2% |
| August 2026 | ~3.8k | Up 20% |
| July 2026 | ~3.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- ArcheAge
- 1
- Rose Online
- 0
ArcheAge currently has 1 peak concurrent Steam players, while Rose Online has 0.
Reddit members
- ArcheAge
- 42kUp 0.2%
- Rose Online
- 980Up 0.9%
ArcheAge currently has about 43× as many subreddit members as Rose Online — 42,016 vs 980.
Twitch viewers
- ArcheAge
- 147Down 20%
- Rose Online
- 3
ArcheAge currently has about 49× as many live Twitch viewers as Rose Online — 147 vs 3.
YouTube subscribers
- ArcheAge
- 6.9kDown 0.1%
- Rose Online
- 2.1k
ArcheAge currently has about 3.3× as many YouTube subscribers as Rose Online — 6,930 vs 2,110.
Discord members
- ArcheAge
- —
- Rose Online
- 14.3k
Rose Online currently has 14,258 Discord members; no comparable data is tracked for ArcheAge.
How these estimates are made
ArcheAge
ArcheAge is estimated to have 3 – 9 players a day. Around 150k – 390k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rose Online
Rose Online is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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