Head to head
Roco Kingdom vs Royale Online

Roco Kingdom
~5.6k daily · 1.3k – 17k
Last measured Nov 9, 2026

Royale Online
~240 daily · 56 – 720
Last measured Nov 9, 2026
VerdictRoco Kingdom has ~23× Royale Online's daily players (~5.6k vs ~240, as of Nov 9, 2026). Both are low-confidence estimates: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Android
- iOS
- Browser
- Windows
- Android
- iOS
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Twitch viewers
- Roco Kingdom
- 70Down 13% past week
- Royale Online
- —
Roco Kingdom currently has 70 live Twitch viewers; no comparable data is tracked for Royale Online.
Discord members
- Roco Kingdom
- —
- Royale Online
- 23.9k
Royale Online currently has 23,934 Discord members; no comparable data is tracked for Roco Kingdom.
YouTube subscribers
- Roco Kingdom
- —
- Royale Online
- 3.1k
Royale Online currently has 3,140 YouTube subscribers; no comparable data is tracked for Roco Kingdom.
How these estimates are made
Roco Kingdom
We estimate that about 5,600 people play Roco Kingdom on a typical day (most likely between 1,300 and 17,000), based on data from Nov 9, 2026. Around 380,000 accounts (between 130,000 and 890,000) have played it at some point. Roco Kingdom publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Royale Online
We estimate that about 240 people play Royale Online on a typical day (most likely between 56 and 720), based on data from Nov 9, 2026. Around 57,000 accounts (between 19,000 and 130,000) have played it at some point. Royale Online publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
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