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Head to head

Robocraft vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2017 · 9 years ago
October 2018 · 8 years ago

Daily players

5 – 18
18 – 62

Estimated players

14.9k
26.4kUp 0.2%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

RobocraftWarface: Clutch

Robocraft

Average monthly estimated players
MonthEstimated playersChange
September 2026~14.9k
August 2026~14.9kUp 15%
July 2026~13k

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
September 2026~26.1k
August 2026~26.1kUp 11%
July 2026~23.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Robocraft
3Down 57%
Warface: Clutch
5Down 38%

Warface: Clutch currently has about 1.7× as many peak concurrent Steam players as Robocraft — 5 vs 3.

Twitch viewers

Robocraft
0
Warface: Clutch
0Down 100%

Robocraft currently has 0 live Twitch viewers, while Warface: Clutch has 0.

YouTube subscribers

Robocraft
31.8k
Warface: Clutch
99.6kDown 0.1%

Warface: Clutch currently has about 3.1× as many YouTube subscribers as Robocraft — 99,600 vs 31,800.

Discord members

Robocraft
Warface: Clutch
33.8kDown 1.8%

Warface: Clutch currently has 33,805 Discord members; no comparable data is tracked for Robocraft.

How these estimates are made

Robocraft

Robocraft is estimated to have 5 – 18 players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface: Clutch

Warface: Clutch is estimated to have 18 – 62 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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