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Roblox VS Second Life

Compare Roblox and Second Life side by side. See how they compare in terms of player count, popularity, active users, and community size.


Game status

Status

Active

The Roblox game status is active.

Status

Active

The Second Life game status is active.

Estimated daily players

Estimated Daily Players

~200 thousand

We estimate that Roblox has currently around 200k players daily.

Roblox remains one of the most popular online platforms, especially among younger audiences, despite its 2006 release. Its large, consistent active user base (in the tens of millions monthly) translates into a high number of daily active users. However, this estimate considers only the base Roblox platform (and not the aggregate sum of all individual experiences/games within Roblox, which can be much higher).

Estimated Daily Players

~30 thousand

We estimate that Second Life has currently around 30k players daily.

Second Life is a classic sandbox MMO launched in 2003. While its peak popularity has long passed, it retains a dedicated core audience, especially among content creators and virtual community participants. Its age and niche status mean lower numbers than mainstream MMOs, but it still maintains tens of thousands of daily users due to its unique virtual world and social economy.

Game age

Age

19 years ago

Roblox was released on September 2006 and is now 19 years old.

Age

22 years ago

Second Life was released on June 2003 and is now 22 years old.

Platforms

Roblox runs on 5 platforms.

Second Life runs on 3 platforms.

Player perspectives

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Publishers

Categories