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Head to head

Rift vs Warface

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2011 · 16 years ago
October 2013 · 13 years ago

Daily players

500 – 2k
1k – 4k

Estimated players

3.5kUp 0.2%
184kUp 1.1%

Available on

  • Windows
  • Linux
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

RiftWarface

Rift

Average monthly estimated players
MonthEstimated playersChange
September 2026~3.5kUp 0.2%
August 2026~3.5kUp 0.1%
July 2026~3.5k

Warface

Average monthly estimated players
MonthEstimated playersChange
September 2026~183kUp 0.5%
August 2026~182k
July 2026~181.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Rift
194Up 7.2%
Warface
401Down 8.7%

Warface currently has about 2.1× as many peak concurrent Steam players as Rift — 401 vs 194.

Reddit members

Rift
10.9kUp 0.5%
Warface

Rift currently has 10,932 subreddit members; no comparable data is tracked for Warface.

Twitch viewers

Rift
1
Warface
48Down 27%

Warface currently has about 48× as many live Twitch viewers as Rift — 48 vs 1.

YouTube subscribers

Rift
11.4k
Warface
1.1m

Warface currently has about 98× as many YouTube subscribers as Rift — 1,120,000 vs 11,400.

Discord members

Rift
Warface
337.2kDown 0.2%

Warface currently has 337,176 Discord members; no comparable data is tracked for Rift.

How these estimates are made

Rift

Rift is estimated to have 500 – 2k players a day. Around 230k – 580k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface

Warface is estimated to have 1k – 4k players a day. Around 76k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.