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Head to head

Rift vs Transformice

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2011 · 16 years ago
May 2010 · 16 years ago

Daily players

440 – 2k
3k – 12k

Estimated players

3.5kDown 0.2%
36.2kDown 0.4%

Available on

  • Windows
  • Linux
  • Browser
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

RiftTransformice

Rift

Average monthly estimated players
MonthEstimated playersChange
September 2026~3.5kUp 0.5%
August 2026~3.5kUp 0.1%
July 2026~3.5k

Transformice

Average monthly estimated players
MonthEstimated playersChange
September 2026~35.6kUp 0.3%
August 2026~35.5kDown 0.3%
July 2026~35.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Rift
174Down 24%
Transformice
963Down 24%

Transformice currently has about 5.5× as many peak concurrent Steam players as Rift — 963 vs 174.

Reddit members

Rift
11kUp 0.5%
Transformice
3.7kUp 1.0%

Rift currently has about 3× as many subreddit members as Transformice — 10,956 vs 3,685.

Twitch viewers

Rift
1Down 80%
Transformice
2Down 99%

Transformice currently has about 2× as many live Twitch viewers as Rift — 2 vs 1.

YouTube subscribers

Rift
11.4k
Transformice

Rift currently has 11,400 YouTube subscribers; no comparable data is tracked for Transformice.

Discord members

Rift
Transformice
143.7kUp 0.1%

Transformice currently has 143,718 Discord members; no comparable data is tracked for Rift.

How these estimates are made

Rift

Rift is estimated to have 440 – 2k players a day. Around 230k – 580k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Transformice

Transformice is estimated to have 3k – 12k players a day. Around 490k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.