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Head to head

Return Alive vs Warface

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2024 · 2 years ago
October 2013 · 13 years ago

Daily players

No population data
1k – 5k

Estimated players

47
184.1kUp 0.1%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Return AliveWarface

Return Alive

Average monthly estimated players
MonthEstimated playersChange
October 2026~47Down 2.1%
September 2026~48Up 2.1%
August 2026~47Up 4.4%
July 2026~45—

Warface

Average monthly estimated players
MonthEstimated playersChange
October 2026~183.4kUp 0.4%
September 2026~182.6kUp 0.3%
August 2026~182k
July 2026~181.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Return Alive
0
Warface
558Down 4.9%

Return Alive currently has 0 peak concurrent Steam players, while Warface has 558.

YouTube subscribers

Return Alive
302
Warface
1.1m

Warface currently has about 3709× as many YouTube subscribers as Return Alive — 1,120,000 vs 302.

Discord members

Return Alive
—
Warface
336.8k

Warface currently has 336,798 Discord members; no comparable data is tracked for Return Alive.

Twitch viewers

Return Alive
—
Warface
336Down 1.2%

Warface currently has 336 live Twitch viewers; no comparable data is tracked for Return Alive.

How these estimates are made

Return Alive

Return Alive is showing no measurable concurrent players on Steam. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warface

Warface is estimated to have 1k – 5k players a day. Around 85k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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