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Head to head

Rend vs Runescape

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2019 · 8 years ago
January 2001 · 26 years ago

Daily players

3 – 9
6k – 21k

Estimated players

366
109.7k

Available on

  • Windows
  • Browser
  • Windows
  • Android
  • macOS
  • Linux
  • iOS

Player activity

Smoothed estimated players over time.

RendRunescape

Rend

Average monthly estimated players
MonthEstimated playersChange
October 2026~367
September 2026~367Down 0.3%
August 2026~368Up 0.3%
July 2026~367—

Runescape

Average monthly estimated players
MonthEstimated playersChange
October 2026~109.3kUp 1.9%
September 2026~107.3kDown 0.8%
August 2026~108.1kUp 1.2%
July 2026~106.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Rend
1
Runescape
2.4kUp 4.6%

Runescape currently has about 2386× as many peak concurrent Steam players as Rend — 2,386 vs 1.

Reddit members

Rend
1.3k
Runescape
409.9kUp 1.1%

Runescape currently has about 310× as many subreddit members as Rend — 409,942 vs 1,323.

YouTube subscribers

Rend
773Down 0.3%
Runescape
267kUp 0.8%

Runescape currently has about 345× as many YouTube subscribers as Rend — 267,000 vs 773.

Discord members

Rend
—
Runescape
127.7kDown 0.5%

Runescape currently has 127,684 Discord members; no comparable data is tracked for Rend.

Twitch viewers

Rend
—
Runescape
395Down 79%

Runescape currently has 395 live Twitch viewers; no comparable data is tracked for Rend.

How these estimates are made

Rend

Rend is estimated to have 3 – 9 players a day. Around 41k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Runescape

Runescape is estimated to have 6k – 21k players a day. Around 470k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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