Head to head
Rec Room vs Sword Art Online: Integral Factor
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~127.3k | Down 0.6% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Sword Art Online: Integral Factor
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~878 | Up 0.7% |
| August 2026 | ~872 | Up 5.8% |
| July 2026 | ~824 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rec Room
- 113Down 27%
- Sword Art Online: Integral Factor
- 125Down 6.0%
Rec Room and Sword Art Online: Integral Factor are nearly even on peak concurrent Steam players — 113 vs 125.
Discord members
- Rec Room
- 195.4kUp 0.4%
- Sword Art Online: Integral Factor
- —
Rec Room currently has 195,421 Discord members; no comparable data is tracked for Sword Art Online: Integral Factor.
Reddit members
- Rec Room
- 72.5kUp 0.8%
- Sword Art Online: Integral Factor
- —
Rec Room currently has 72,467 subreddit members; no comparable data is tracked for Sword Art Online: Integral Factor.
Twitch viewers
- Rec Room
- 2Down 33%
- Sword Art Online: Integral Factor
- 0
Rec Room currently has 2 live Twitch viewers, while Sword Art Online: Integral Factor has 0.
YouTube subscribers
- Rec Room
- 615kUp 0.2%
- Sword Art Online: Integral Factor
- —
Rec Room currently has 615,000 YouTube subscribers; no comparable data is tracked for Sword Art Online: Integral Factor.
How these estimates are made
Rec Room
Rec Room is estimated to have 230 – 820 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sword Art Online: Integral Factor
Sword Art Online: Integral Factor is estimated to have 310 – 1k players a day. Around 55k – 140k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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