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Head to head

Rams vs Trove

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
July 2015 · 11 years ago

Daily players

No population data
2k – 6k

Estimated players

9
31.8kDown 0.9%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

RamsTrove

Rams

Average monthly estimated players
MonthEstimated playersChange
October 2026~9
September 2026~9
August 2026~9
July 2026~9—

Trove

Average monthly estimated players
MonthEstimated playersChange
October 2026~32.5kUp 0.1%
September 2026~32.4kUp 0.4%
August 2026~32.3kUp 1.5%
July 2026~31.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Rams
—
Trove
414Down 52%

Trove currently has 414 peak concurrent Steam players; no comparable data is tracked for Rams.

Discord members

Rams
—
Trove
40.3kDown 0.1%

Trove currently has 40,291 Discord members; no comparable data is tracked for Rams.

Reddit members

Rams
—
Trove
49.3kUp 0.2%

Trove currently has 49,315 subreddit members; no comparable data is tracked for Rams.

Twitch viewers

Rams
—
Trove
2Down 83%

Trove currently has 2 live Twitch viewers; no comparable data is tracked for Rams.

YouTube subscribers

Rams
—
Trove
64kUp 4.7%

Trove currently has 64,000 YouTube subscribers; no comparable data is tracked for Rams.

How these estimates are made

Rams

Rams is showing no measurable concurrent players on Steam. Around 4k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Trove

Trove is estimated to have 2k – 6k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.