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Head to head

Raid Land vs Voice of Pripyat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2020 · 6 years ago
October 2014 · 12 years ago

Daily players

No population data
No population data

Estimated players

34.9kDown 0.7%
8

Available on

  • Browser
  • Windows
  • macOS
  • Windows
  • macOS
  • Linux

Perspectives

Player activity

Smoothed estimated players over time.

Raid LandVoice of Pripyat

Raid Land

Average monthly estimated players
MonthEstimated playersChange
September 2026~35.1kDown 0.2%
August 2026~35.1k
July 2026~35.2k

Voice of Pripyat

Average monthly estimated players
MonthEstimated playersChange
September 2026~8
August 2026~8Down 11%
July 2026~9

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Raid Land
0
Voice of Pripyat
0

Raid Land currently has 0 peak concurrent Steam players, while Voice of Pripyat has 0.

Discord members

Raid Land
163.5k
Voice of Pripyat

Raid Land currently has 163,522 Discord members; no comparable data is tracked for Voice of Pripyat.

Reddit members

Raid Land
575Up 0.2%
Voice of Pripyat

Raid Land currently has 575 subreddit members; no comparable data is tracked for Voice of Pripyat.

YouTube subscribers

Raid Land
16.4k
Voice of Pripyat

Raid Land currently has 16,400 YouTube subscribers; no comparable data is tracked for Voice of Pripyat.

How these estimates are made

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Voice of Pripyat

Voice of Pripyat is showing no measurable concurrent players on Steam. Around 3k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.