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Head to head

Raid Land vs Riders of Icarus

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2020 · 6 years ago
July 2016 · 10 years ago

Daily players

No population data
3 – 9

Estimated players

35.1kDown 0.1%
1.7k

Available on

  • Browser
  • Windows
  • macOS
  • Windows

Player activity

Smoothed estimated players over time.

Raid LandRiders of Icarus

Raid Land

Average monthly estimated players
MonthEstimated playersChange
August 2026~35.2k
July 2026~35.2k

Riders of Icarus

Average monthly estimated players
MonthEstimated playersChange
August 2026~1.7k
July 2026~1.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Raid Land
0
Riders of Icarus
0

Raid Land currently has 0 peak concurrent Steam players, while Riders of Icarus has 0.

Discord members

Raid Land
163.5k
Riders of Icarus

Raid Land currently has 163,466 Discord members; no comparable data is tracked for Riders of Icarus.

Reddit members

Raid Land
574
Riders of Icarus
1.6kUp 0.1%

Riders of Icarus currently has about 2.9× as many subreddit members as Raid Land — 1,644 vs 574.

YouTube subscribers

Raid Land
16.4k
Riders of Icarus
4.3k

Raid Land currently has about 3.8× as many YouTube subscribers as Riders of Icarus — 16,400 vs 4,350.

Twitch viewers

Raid Land
Riders of Icarus
0Down 100%

Riders of Icarus currently has 0 live Twitch viewers; no comparable data is tracked for Raid Land.

How these estimates are made

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Riders of Icarus

Riders of Icarus is estimated to have 3 – 9 players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.