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Head to head

Ragnarok Online 3 vs Warface

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
October 2013 · 13 years ago

Daily players

No population data
2k – 7k

Estimated players

2.7k
183.7kDown 0.5%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

—

Player activity

Smoothed estimated players over time.

Ragnarok Online 3Warface

Ragnarok Online 3

Average monthly estimated players
MonthEstimated playersChange
October 2026~2.7kUp 1.1%
September 2026~2.7kUp 1.9%
August 2026~2.6kUp 1.0%
July 2026~2.6k—

Warface

Average monthly estimated players
MonthEstimated playersChange
October 2026~183.4kUp 0.4%
September 2026~182.6kUp 0.3%
August 2026~182k
July 2026~181.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Ragnarok Online 3
27.1kUp 1.5%
Warface
1.1m

Warface currently has about 41× as many YouTube subscribers as Ragnarok Online 3 — 1,120,000 vs 27,100.

Steam concurrent players

Ragnarok Online 3
—
Warface
307Down 47%

Warface currently has 307 peak concurrent Steam players; no comparable data is tracked for Ragnarok Online 3.

Discord members

Ragnarok Online 3
—
Warface
336.8k

Warface currently has 336,840 Discord members; no comparable data is tracked for Ragnarok Online 3.

Twitch viewers

Ragnarok Online 3
—
Warface
29Down 92%

Warface currently has 29 live Twitch viewers; no comparable data is tracked for Ragnarok Online 3.

How these estimates are made

Ragnarok Online 3

Ragnarok Online 3 is estimated to have 35 – 16k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface

Warface is estimated to have 2k – 7k players a day. Around 86k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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