Head to head
Quark vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Quark
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4.3k | Down 4.1% |
| September 2026 | ~4.5k | Down 2.8% |
| August 2026 | ~4.7k | Down 0.3% |
| July 2026 | ~4.7k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~89.5k | Down 0.4% |
| September 2026 | ~89.9k | Down 0.5% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Quark
- 14.1kDown 0.8%
- The Elder Scrolls Online
- 63.2kUp 1.5%
The Elder Scrolls Online currently has about 4.5× as many Discord members as Quark — 63,182 vs 14,070.
Steam concurrent players
- Quark
- —
- The Elder Scrolls Online
- 10.5kDown 18%
The Elder Scrolls Online currently has 10,477 peak concurrent Steam players; no comparable data is tracked for Quark.
Reddit members
- Quark
- —
- The Elder Scrolls Online
- 508.2kUp 0.4%
The Elder Scrolls Online currently has 508,186 subreddit members; no comparable data is tracked for Quark.
Twitch viewers
- Quark
- —
- The Elder Scrolls Online
- 1kDown 38%
The Elder Scrolls Online currently has 1,043 live Twitch viewers; no comparable data is tracked for Quark.
How these estimates are made
Quark
Quark is estimated to have 18 – 8k players a day. Around 9k – 840k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 27k – 95k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.





