Head to head
Project Torque vs Warface: Clutch
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Project Torque
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.1k | Up 0.8% |
| September 2026 | ~1.1k | |
| August 2026 | ~1.1k | Up 3.7% |
| July 2026 | ~1.1k | — |
Warface: Clutch
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~25.7k | Down 1.2% |
| September 2026 | ~26k | Down 0.4% |
| August 2026 | ~26.1k | Up 11% |
| July 2026 | ~23.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Project Torque
- 4Down 79%
- Warface: Clutch
- 6Down 25%
Warface: Clutch currently has about 1.5× as many peak concurrent Steam players as Project Torque — 6 vs 4.
Discord members
- Project Torque
- 3.8kDown 0.2%
- Warface: Clutch
- 33.5kDown 1.5%
Warface: Clutch currently has about 8.8× as many Discord members as Project Torque — 33,456 vs 3,798.
Twitch viewers
- Project Torque
- 0
- Warface: Clutch
- 0
Project Torque currently has 0 live Twitch viewers, while Warface: Clutch has 0.
YouTube subscribers
- Project Torque
- —
- Warface: Clutch
- 99.6kDown 0.1%
Warface: Clutch currently has 99,600 YouTube subscribers; no comparable data is tracked for Project Torque.
How these estimates are made
Project Torque
Project Torque is estimated to have 23 – 79 players a day. Around 50k – 130k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warface: Clutch
Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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