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Head to head

Project Root vs Trove

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2014 · 12 years ago
July 2015 · 11 years ago

Daily players

No population data
2k – 6k

Estimated players

12
33.3kUp 0.8%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

Project RootTrove

Project Root

Average monthly estimated players
MonthEstimated playersChange
September 2026~12
August 2026~12Up 20%
July 2026~10

Trove

Average monthly estimated players
MonthEstimated playersChange
September 2026~32.8kUp 1.5%
August 2026~32.3kUp 1.5%
July 2026~31.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Project Root
0
Trove
650Down 45%

Project Root currently has 0 peak concurrent Steam players, while Trove has 650.

Discord members

Project Root
Trove
40.5kUp 0.5%

Trove currently has 40,491 Discord members; no comparable data is tracked for Project Root.

Reddit members

Project Root
Trove
49.2kUp 0.2%

Trove currently has 49,249 subreddit members; no comparable data is tracked for Project Root.

Twitch viewers

Project Root
Trove
9Down 53%

Trove currently has 9 live Twitch viewers; no comparable data is tracked for Project Root.

YouTube subscribers

Project Root
Trove
62.5kUp 4.5%

Trove currently has 62,500 YouTube subscribers; no comparable data is tracked for Project Root.

How these estimates are made

Project Root

Project Root is showing no measurable concurrent players on Steam. Around 5k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Trove

Trove is estimated to have 2k – 6k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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