Head to head
Project Mod vs Tom Clancy's The Division
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Project Mod
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~880 | Up 0.3% |
| September 2026 | ~877 | Up 0.2% |
| August 2026 | ~875 | Up 0.7% |
| July 2026 | ~869 | — |
Tom Clancy's The Division
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~53.1k | Up 0.5% |
| September 2026 | ~52.8k | Up 0.7% |
| August 2026 | ~52.5k | Up 0.2% |
| July 2026 | ~52.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Project Mod
- 8.8kUp 0.3%
- Tom Clancy's The Division
- —
Project Mod currently has 8,800 YouTube subscribers; no comparable data is tracked for Tom Clancy's The Division.
Steam concurrent players
- Project Mod
- —
- Tom Clancy's The Division
- 431Down 73%
Tom Clancy's The Division currently has 431 peak concurrent Steam players; no comparable data is tracked for Project Mod.
Reddit members
- Project Mod
- —
- Tom Clancy's The Division
- 429.2kUp 0.4%
Tom Clancy's The Division currently has 429,237 subreddit members; no comparable data is tracked for Project Mod.
Twitch viewers
- Project Mod
- —
- Tom Clancy's The Division
- 28Down 71%
Tom Clancy's The Division currently has 28 live Twitch viewers; no comparable data is tracked for Project Mod.
How these estimates are made
Project Mod
Project Mod is estimated to have 18 – 8k players a day. Around 9k – 850k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Tom Clancy's The Division
Tom Clancy's The Division is estimated to have 2k – 8k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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