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Head to head

Project Ascension vs Warface

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2016 · 10 years ago
October 2013 · 13 years ago

Daily players

2 – 1k
2k – 8k

Estimated players

4.9k
184.6kUp 0.5%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Project AscensionWarface

Project Ascension

Average monthly estimated players
MonthEstimated playersChange
October 2026~4.9kUp 1.8%
September 2026~4.8kUp 5.6%
August 2026~4.6kUp 1.0%
July 2026~4.5k—

Warface

Average monthly estimated players
MonthEstimated playersChange
October 2026~183.6kUp 0.5%
September 2026~182.6kUp 0.3%
August 2026~182k
July 2026~181.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Project Ascension
342Down 3.9%
Warface
337.1k

Warface currently has about 986× as many Discord members as Project Ascension — 337,058 vs 342.

YouTube subscribers

Project Ascension
48.2kUp 1.3%
Warface
1.1m

Warface currently has about 23× as many YouTube subscribers as Project Ascension — 1,120,000 vs 48,200.

Steam concurrent players

Project Ascension
—
Warface
609Down 2.4%

Warface currently has 609 peak concurrent Steam players; no comparable data is tracked for Project Ascension.

Twitch viewers

Project Ascension
—
Warface
242Up 7.6%

Warface currently has 242 live Twitch viewers; no comparable data is tracked for Project Ascension.

How these estimates are made

Project Ascension

Project Ascension is estimated to have 2 – 1k players a day. Around 2k – 190k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface

Warface is estimated to have 2k – 8k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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