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Head to head

Predatory Islands vs Warface: Clutch

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
October 2018 · 8 years ago

Daily players

No population data
15 – 53

Estimated players

4
26.2kDown 2.1%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

Predatory IslandsWarface: Clutch

Predatory Islands

Average monthly estimated players
MonthEstimated playersChange
August 2026~4Up 33%
July 2026~3

Warface: Clutch

Average monthly estimated players
MonthEstimated playersChange
August 2026~26.3kUp 12%
July 2026~23.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Predatory Islands
7
Warface: Clutch
34.5kDown 0.3%

Warface: Clutch currently has about 4923× as many Discord members as Predatory Islands — 34,458 vs 7.

YouTube subscribers

Predatory Islands
20
Warface: Clutch
99.7kDown 0.1%

Warface: Clutch currently has about 4985× as many YouTube subscribers as Predatory Islands — 99,700 vs 20.

Steam concurrent players

Predatory Islands
Warface: Clutch
6Down 25%

Warface: Clutch currently has 6 peak concurrent Steam players; no comparable data is tracked for Predatory Islands.

Twitch viewers

Predatory Islands
Warface: Clutch
3Down 63%

Warface: Clutch currently has 3 live Twitch viewers; no comparable data is tracked for Predatory Islands.

How these estimates are made

Predatory Islands

Predatory Islands is estimated to have 0 – 24 players a day. Around 63 – 10k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warface: Clutch

Warface: Clutch is estimated to have 15 – 53 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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