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Head to head

Pokémon Go vs Viking Rise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2016 · 10 years ago
March 2023 · 4 years ago

Daily players

540 – 250k
2k – 7k

Estimated players

820.8kDown 2.0%
69.3kUp 0.3%

Available on

  • Android
  • iOS
  • Windows
  • Android
  • iOS

Publishers

Player activity

Smoothed estimated players over time.

Pokémon GoViking Rise

Pokémon Go

Average monthly estimated players
MonthEstimated playersChange
September 2026~818.8kUp 0.3%
August 2026~816.4kUp 16%
July 2026~704.8k

Viking Rise

Average monthly estimated players
MonthEstimated playersChange
September 2026~69.3kUp 0.4%
August 2026~68.9kUp 15%
July 2026~59.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Pokémon Go
288.9kUp 1.4%
Viking Rise
263.3k

Pokémon Go and Viking Rise are nearly even on Discord members — 288,867 vs 263,274.

Reddit members

Pokémon Go
5.7mUp 0.3%
Viking Rise

Pokémon Go currently has 5,693,096 subreddit members; no comparable data is tracked for Viking Rise.

Twitch viewers

Pokémon Go
1.8kUp 116%
Viking Rise
55Down 81%

Pokémon Go currently has about 33× as many live Twitch viewers as Viking Rise — 1,788 vs 55.

YouTube subscribers

Pokémon Go
1.3m
Viking Rise
112kUp 0.9%

Pokémon Go currently has about 12× as many YouTube subscribers as Viking Rise — 1,320,000 vs 112,000.

Steam concurrent players

Pokémon Go
Viking Rise
597Down 19%

Viking Rise currently has 597 peak concurrent Steam players; no comparable data is tracked for Pokémon Go.

How these estimates are made

Pokémon Go

Pokémon Go is estimated to have 540 – 250k players a day. Around 100k – 10m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Viking Rise

Viking Rise is estimated to have 2k – 7k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.