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Head to head

PokeMMO vs SoulWorker

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2012 · 15 years ago
April 2016 · 11 years ago

Daily players

160 – 77k
490 – 2k

Estimated players

59.5kUp 8.8%
3kUp 1.8%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

PokeMMOSoulWorker

PokeMMO

Average monthly estimated players
MonthEstimated playersChange
October 2026~56.1kUp 0.6%
September 2026~55.8kDown 0.8%
August 2026~56.2kDown 0.2%
July 2026~56.3k—

SoulWorker

Average monthly estimated players
MonthEstimated playersChange
October 2026~2.9kUp 2.6%
September 2026~2.9kUp 3.1%
August 2026~2.8kUp 0.6%
July 2026~2.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

PokeMMO
161.6k
SoulWorker
2.9kUp 1.0%

PokeMMO currently has about 57× as many Discord members as SoulWorker — 161,637 vs 2,858.

Reddit members

PokeMMO
110.4kUp 0.8%
SoulWorker
6.9k

PokeMMO currently has about 16× as many subreddit members as SoulWorker — 110,404 vs 6,887.

Twitch viewers

PokeMMO
146Up 16%
SoulWorker
1Down 96%

PokeMMO currently has about 146× as many live Twitch viewers as SoulWorker — 146 vs 1.

Steam concurrent players

PokeMMO
—
SoulWorker
175Down 20%

SoulWorker currently has 175 peak concurrent Steam players; no comparable data is tracked for PokeMMO.

How these estimates are made

PokeMMO

PokeMMO is estimated to have 160 – 77k players a day. Around 49k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

SoulWorker

SoulWorker is estimated to have 490 – 2k players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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