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Head to head

PlanetSide 2 vs Soviet Jump Game

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2012 · 14 years ago
January 2020 · 7 years ago

Daily players

1k – 4k
No population data

Estimated players

26.7k
140

Available on

  • Windows
  • PlayStation
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

PlanetSide 2Soviet Jump Game

PlanetSide 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~26.8kUp 0.1%
September 2026~26.8k
August 2026~26.7kUp 12%
July 2026~23.9k—

Soviet Jump Game

Average monthly estimated players
MonthEstimated playersChange
October 2026~140Down 0.7%
September 2026~141Up 0.7%
August 2026~140
July 2026~140—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

PlanetSide 2
366Down 44%
Soviet Jump Game
0

PlanetSide 2 currently has 366 peak concurrent Steam players, while Soviet Jump Game has 0.

Reddit members

PlanetSide 2
91.8kUp 0.2%
Soviet Jump Game
—

PlanetSide 2 currently has 91,751 subreddit members; no comparable data is tracked for Soviet Jump Game.

Twitch viewers

PlanetSide 2
23Down 45%
Soviet Jump Game
—

PlanetSide 2 currently has 23 live Twitch viewers; no comparable data is tracked for Soviet Jump Game.

YouTube subscribers

PlanetSide 2
98.4k
Soviet Jump Game
—

PlanetSide 2 currently has 98,400 YouTube subscribers; no comparable data is tracked for Soviet Jump Game.

How these estimates are made

PlanetSide 2

PlanetSide 2 is estimated to have 1k – 4k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Soviet Jump Game

Soviet Jump Game is showing no measurable concurrent players on Steam. Around 37k – 96k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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