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Head to head

Pixel Worlds vs Project Mod

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

June 2017 · 9 years ago
To be announced

Daily players

1k – 4k
No population data

Estimated players

30kDown 1.4%
875

Available on

  • Windows
  • macOS
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

Pixel WorldsProject Mod

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
August 2026~30.6k
July 2026~30.5k

Project Mod

Average monthly estimated players
MonthEstimated playersChange
August 2026~875Up 0.7%
July 2026~869

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Pixel Worlds
281Down 47%
Project Mod

Pixel Worlds currently has 281 peak concurrent Steam players; no comparable data is tracked for Project Mod.

Discord members

Pixel Worlds
63.9kDown 0.4%
Project Mod

Pixel Worlds currently has 63,853 Discord members; no comparable data is tracked for Project Mod.

Reddit members

Pixel Worlds
4.3kUp 0.2%
Project Mod

Pixel Worlds currently has 4,323 subreddit members; no comparable data is tracked for Project Mod.

Twitch viewers

Pixel Worlds
0Down 100%
Project Mod

Pixel Worlds currently has 0 live Twitch viewers; no comparable data is tracked for Project Mod.

YouTube subscribers

Pixel Worlds
138k
Project Mod
8.8k

Pixel Worlds currently has about 16× as many YouTube subscribers as Project Mod — 138,000 vs 8,750.

How these estimates are made

Pixel Worlds

Pixel Worlds is estimated to have 1k – 4k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Project Mod

Project Mod is estimated to have 18 – 8k players a day. Around 9k – 850k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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