Head to head
Pirate101 vs Runes of Magic
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Pirate101
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~11.2k | Down 0.9% |
| August 2026 | ~11.3k | Up 7.6% |
| July 2026 | ~10.5k | — |
Runes of Magic
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.7k | Up 3.0% |
| August 2026 | ~1.7k | Up 2.0% |
| July 2026 | ~1.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Pirate101
- 31Down 30%
- Runes of Magic
- 108Down 17%
Runes of Magic currently has about 3.5× as many peak concurrent Steam players as Pirate101 — 108 vs 31.
Discord members
- Pirate101
- 11.3kUp 1.6%
- Runes of Magic
- 3.8kDown 0.3%
Pirate101 currently has about 3× as many Discord members as Runes of Magic — 11,348 vs 3,839.
Reddit members
- Pirate101
- 10.6kUp 1.0%
- Runes of Magic
- 642Up 1.6%
Pirate101 currently has about 17× as many subreddit members as Runes of Magic — 10,622 vs 642.
Twitch viewers
- Pirate101
- 7Down 87%
- Runes of Magic
- 0Down 100%
Pirate101 currently has 7 live Twitch viewers, while Runes of Magic has 0.
YouTube subscribers
- Pirate101
- 67.2k
- Runes of Magic
- 4.8k
Pirate101 currently has about 14× as many YouTube subscribers as Runes of Magic — 67,200 vs 4,850.
How these estimates are made
Pirate101
Pirate101 is estimated to have 70 – 250 players a day. Around 15k – 37k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Runes of Magic
Runes of Magic is estimated to have 320 – 1k players a day. Around 41k – 100k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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