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Head to head

Phoenix Contract vs Raid Land

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2024 · 2 years ago
May 2020 · 6 years ago

Daily players

No population data
No population data

Estimated players

4.5kUp 2.0%
35.1kDown 0.1%

Available on

  • Windows
  • Android
  • Browser
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Phoenix ContractRaid Land

Phoenix Contract

Average monthly estimated players
MonthEstimated playersChange
August 2026~4.4kUp 20%
July 2026~3.7k

Raid Land

Average monthly estimated players
MonthEstimated playersChange
August 2026~35.1k
July 2026~35.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Phoenix Contract
0
Raid Land
0

Phoenix Contract currently has 0 peak concurrent Steam players, while Raid Land has 0.

Discord members

Phoenix Contract
19.4kUp 0.8%
Raid Land
163.5k

Raid Land currently has about 8.4× as many Discord members as Phoenix Contract — 163,456 vs 19,409.

YouTube subscribers

Phoenix Contract
1.1kUp 0.9%
Raid Land
16.4kUp 0.6%

Raid Land currently has about 15× as many YouTube subscribers as Phoenix Contract — 16,400 vs 1,120.

Reddit members

Phoenix Contract
Raid Land
574

Raid Land currently has 574 subreddit members; no comparable data is tracked for Phoenix Contract.

How these estimates are made

Phoenix Contract

Phoenix Contract is showing no measurable concurrent players on Steam. Around 650 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.