Head to head
Phantom Vice Auto vs Tales Runner

Phantom Vice Auto
~4 daily · 1 – 13
Last measured Nov 7, 2026

Tales Runner
~27k daily · 6.3k – 81k
Last measured Nov 7, 2026
VerdictTales Runner has ~6750× Phantom Vice Auto's daily players (~27k vs ~4, as of Nov 7, 2026). Both are low-confidence estimates: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Windows
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- Phantom Vice Auto
- 55
- Tales Runner
- —
Phantom Vice Auto currently has 55 Discord members; no comparable data is tracked for Tales Runner.
YouTube subscribers
- Phantom Vice Auto
- 25
- Tales Runner
- —
Phantom Vice Auto currently has 25 YouTube subscribers; no comparable data is tracked for Tales Runner.
Twitch viewers
- Phantom Vice Auto
- —
- Tales Runner
- 9
Tales Runner currently has 9 live Twitch viewers; no comparable data is tracked for Phantom Vice Auto.
How these estimates are made
Phantom Vice Auto
We estimate that about 4 people play Phantom Vice Auto on a typical day (most likely between 1 and 13), based on data from Nov 7, 2026. Around 2,500 accounts (between 760 and 5,700) have played it at some point. Phantom Vice Auto is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Tales Runner
We estimate that about 27,000 people play Tales Runner on a typical day (most likely between 6,300 and 81,000), based on data from Nov 7, 2026. Around 1,200,000 accounts (between 420,000 and 2,900,000) have played it at some point. Tales Runner is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
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