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Pet City 2 vs Rec Room

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2019 · 7 years ago
June 2016 · 10 years ago

Daily players

9 – 4k
270 – 940

Estimated players

236
125.2kDown 2.2%

Available on

  • Browser
  • Android
  • iOS
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Pet City 2Rec Room

Pet City 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~236
August 2026~236Up 0.4%
July 2026~235

Rec Room

Average monthly estimated players
MonthEstimated playersChange
September 2026~126.1kDown 1.6%
August 2026~128.1kDown 0.5%
July 2026~128.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Pet City 2
363
Rec Room
617kUp 0.3%

Rec Room currently has about 1700× as many YouTube subscribers as Pet City 2 — 617,000 vs 363.

Steam concurrent players

Pet City 2
Rec Room
106Down 37%

Rec Room currently has 106 peak concurrent Steam players; no comparable data is tracked for Pet City 2.

Discord members

Pet City 2
Rec Room
196.2kUp 0.5%

Rec Room currently has 196,217 Discord members; no comparable data is tracked for Pet City 2.

Reddit members

Pet City 2
Rec Room
72.9kUp 0.8%

Rec Room currently has 72,867 subreddit members; no comparable data is tracked for Pet City 2.

Twitch viewers

Pet City 2
Rec Room
0Down 100%

Rec Room currently has 0 live Twitch viewers; no comparable data is tracked for Pet City 2.

How these estimates are made

Pet City 2

Pet City 2 is estimated to have 9 – 4k players a day. Around 3k – 340k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rec Room

Rec Room is estimated to have 270 – 940 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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